odin-rock-paper-scissors/script.js

65 lines
No EOL
1.7 KiB
JavaScript

function getComputerChoice(){
let compAnswer = Math.floor(Math.random() * 3) + 1;
if (compAnswer === 1) {
return "rock";
} else if (compAnswer === 2) {
return "paper";
} else {
return "scissors"
}
}
function playRound(playerSelection, computerSelection){
p = playerSelection.toLowerCase();
c = computerSelection.toLowerCase();
if (p === c) {
return "tie";
} else if (p === "rock") {
if (c === "paper") {
return "player loses";
} else { //scissors
return "player wins"
}
} else if (p === "paper") {
if (c === "scissors") {
return "player loses";
} else { //rock
return "player wins"
}
} else if (p === "scissors") {
if (c === "paper") {
return "player loses";
} else { //scissors
return "player wins"
}
} else {
return "not a valid entry"
}
//else if p === "paper"
//if c === "scissors" player loses
//if c === "rock" player wins
//else if p === scissors
//if c === "rock" player loses
//if c === "paper" player wins
// else
//Not a valid entry
}
function game(playerSelection, computerSelection) {
// for (var i = 0; i < 5; i++)
//playRound(playerSelection, computerSelection)
//count how many times p and c have won
//return whether or not p has won
}
const ps = prompt("Rock, Paper or Scissors?"); //need to make sure only one of those three options are chosen
const cs = getComputerChoice();
//console.log(game(ps, cs))
console.log(playRound(ps, cs));