function getComputerChoice(){ // get random number between 1 and 3 // if 1, return "rock" // if 2, return "paper" // if 3, return "scissors" } function playRound(playerSelection, computerSelection){ //p = playerSelection.toLowerCase() //c = computerSelection.toLowerCase() // if player && comp === "rock", || if p && c === "paper" || p && c === "scissors" return "tie" //else if p === "rock" //if c === "paper" player loses //else if c === "scissors" player wins //else if p === "paper" //if c === "scissors" player loses //if c === "rock" player wins //else (p === scissors) //if c === "rock" player loses //if c === "paper" player wins } function game(playerSelection, computerSelection) { // for (var i = 0; i < 5; i++) //playRound(playerSelection, computerSelection) //count how many times p and c have won //return whether or not p has won } // const ps = prompt("Rock, Paper or Scissors?") // const cs = getComputerChoice() //console.log(game(ps, cs)) -