function getComputerChoice(){ let compAnswer = Math.floor(Math.random() * 3) + 1; if (compAnswer === 1) { return "rock"; } else if (compAnswer === 2) { return "paper"; } else { return "scissors" } } function playRound(playerSelection, computerSelection){ p = playerSelection.toLowerCase(); c = computerSelection.toLowerCase(); if (p === c) { return "tie"; } else if (p === "rock") { if (c === "paper") { return "player loses"; } else { //scissors return "player wins" } } else if (p === "paper") { if (c === "scissors") { return "player loses"; } else { //rock return "player wins" } } else if (p === "scissors") { if (c === "paper") { return "player loses"; } else { //scissors return "player wins" } } else { return "not a valid entry" } //else if p === "paper" //if c === "scissors" player loses //if c === "rock" player wins //else if p === scissors //if c === "rock" player loses //if c === "paper" player wins // else //Not a valid entry } function game(playerSelection, computerSelection) { // for (var i = 0; i < 5; i++) //playRound(playerSelection, computerSelection) //count how many times p and c have won //return whether or not p has won } const ps = prompt("Rock, Paper or Scissors?"); //need to make sure only one of those three options are chosen const cs = getComputerChoice(); //console.log(game(ps, cs)) console.log(playRound(ps, cs));